Proxemic design:magicnu
Design prompt
Proxemic and Implicit Interaction in Retail Environment
I am asked to design a proxemic or implicit interaction through one theme (affordances, deception, and privacy) by using an AR platform within a retail environment.
I chose "Deception" as a theme to explore since I found dark design was super interesting.
Using Wiarframe to create an AR setting for the interaction to take place
Using Figma to prototype an interactive menu to mockup the interactions between customers and the menu
Skills developed
Figma--Prototyping Tool
Final Cut Pro--Videoedit
Wiarframe--AR creation
Other Skills
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Research Skill: conducting online research for dark design patterns and examples
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Analytical Skill: examining the current situations of dark design (usage and applications) and generating a critical analysis of the dark design patterns
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Communication Skill: presenting the prototype, ideation process, dark design element and the critical analysis to the entire class clearly